By Mark R. Feil
"Once extra Aragorn bruised leaves of athelas and solid them into the steaming water; and he laved her forehead with it, and her correct arm mendacity chilly and nerveless at the coverlet. Then, no matter if Aragorn had certainly a few forgotten strength of Westernesse, or no matter if it was once yet his phrases of the girl Éowyn that wrought them, because the candy effect of the herb stole in regards to the chamber it looked as if it would those that stood via prepared wind blew in the course of the window, and it bore no smell, yet was once an air entirely clean and fresh and younger, as though it had now not been breathed via any residing factor and got here new-made from snowy mountains excessive underneath a dome of stars, or from seashores of silver far-off washed via seas of froth. 'Awake, Éowyn, woman of Rohan!' acknowledged Aragorn back, and he took her correct hand in his and felt it hot with existence returning." - The go back of the King
The therapeutic course is without doubt one of the so much respected callings individual may perhaps aspire to in Middle-earth; it's also essentially the most valued professions between adventurers - women and men who face possibility and the possibility of damage each day in their lives.
Hands of the Healer fleshes out a type of professions frequently selected via myth players, no matter if as characters to be performed or NPCs to be searched for their crucial companies. both priceless to either gamers and gamemasters, this tome offers nearly every thing it is easy to in all probability need to know approximately Middle-earth's healers and their craft.
Hand of the Healer features:
- fifty six personality improvement programs - guidance for growing MERP healers (including conversions for the Rolemaster usual process) from over forty designated cultures. you can now tackle the position of a Northman shaman, a Black Númenórean necromantic priest, an Easterling Night-warder, or a Southron court docket health practitioner - every one with precise abilities and therapeutic magic!
- NEW clinical talents - With the four new MERP/RMSS abilities of Physic, surgical procedure, Apothecary and Midwifery, you'll have the ability to confront any kind of damage or disease on your experience campaign.
- STATIC MANEUVER desk - numerous of the recent talents and therapeutic powers defined during this publication are followed by means of tables for MERP and RMSS, for you to immediately ensure maneuver effects despite which video game process you're using.
- 296 HERBS, CURATIVES AND POISONS - the most important compendium of medicinals and poisons ever assembled for a myth position taking part in video game, this exhaustive encyclopedia is the last word reference software for herbs and different healing components, corresponding to athelas, miruvor or lembas. The compendium references each therapeutic herb or poison that has ever seemed within the Middle-earth sequence thus far, together with sixty seven completely new entries. All are listed in accordance with atmosphere (mountains, forests, deserts, etc.), therapeutic class (life renovation, actual enhancement, floor fix, etc.) and exchange names (Westron, Elvish, etc.).
- MECCG situations - try out your therapeutic hand with "The homes of Healing" and "Ioreth's Escort," new situations to be used with ICE's Middle-earth Collectible Card video game. contains a dozen new MECCG websites for informal play.